OVERVIEW
C.A.T.C.H
UX/UI • Interactive Touch Kiosk
C.A.T.C.H. is a interactive kiosk game for Alexion Pharmaceuticals’ business event. It stands for (C) Cytopenia, unexplained, (A) Aplastic anemia/RA-MDS, (T) Thrombosis, unexplained, (C) Coombs-negative hemolytic anemia, and (H) Hemoglobinuria.
The purpose was to provide a virtual interactive environment in a kiosk application with navigation through an iPad interface where users could navigate, walk around, and talk to groups of virtual people to see if they are high risk groups.
I designed and establish the look from scratch for this kiosk game & controller.
Interactive Touch Kiosk Controller
Anita Chang
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